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i was wondering if someone could make me a hard core parkour map? or simply a parkour map? |
#28305 asher418 Modder/Shader Posted 14 years ago |
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In my head, i think i follow you. On paper, i think you have a neat idea, i have a few designs for various parkour map types in my old files.. But i don't know how that could translate to AOS with out Psyspades and stop-blocks. Whats the lay out you had in mind that would make it a parkour map? |
#28337 Exile doux élitiste Posted 14 years ago |
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Buildings very tall buildings, A lot of jumps and building to building ones too! Something like this: http://www.youtube.com/watch?v=2N1TJP1cxmo |
#28346 asher418 Modder/Shader Posted 14 years ago |
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I really don't see this working like Brink. |
#28358 Kaede-chan (かえでーちゃん) Imageboard Moderator Posted 14 years ago |
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We'd need a speed and movement change to represent a more quake like situation to even achieve some of the things that we're talking about.. Other than a harbor map that is way, way more packed and crowded i don't know what else could be done other than play Warsow |
#28994 Exile doux élitiste Posted 14 years ago |
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has anyone been on make war? the yellow map is slightly parkour. |
#28997 Flame Member Posted 14 years ago |
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