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  • Devil's in the Details
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    Here's a list of a few *minor* suggestions, things I think would improve the game without making big changes to the way people play it. They've been bumping around my skull the past few days so I thought I'd write em down.

    1) Ability of server to select small, medium, or large maps: Right now all the maps are 512*512, and 64 high. When you make a random map you should be able to pick different sizes. Smaller maps for more focused gameplay or larger maps for more people/ more strategic gameplay.

    2) Suicide bomb grenades should damage enemies (they already damage blocks): I mean, you hold down the trigger for three seconds without throwing and, whether you meant to or not you just became a human timebomb. Shouldn't the enemy learn to fear the guy running towards them holding a live grenade in his hand? Shouldn't shooting him before he gets too close be a priority?

    3) Pickaxe and shovel should do melee damage: Whether or not a knife is ever implemented, you're carrying a pick and a shovel. These can and should be used to kill people.

    Feel free to post your own *minor* suggestions, and let me know if any of these are great ideas and/or crap.

    #36005
    MegaDeuce
    This is not a title.
    Posted 14 years ago
     

    COD IS GAY COD IS GAY COD IS GAY COD IS GAY.

    But for realzys I like 2 and 3.

    1 is meh.

    #36011
    masteracee
    Member
    Posted 14 years ago
     

    @(1): Ben would have to figure out how that would affect lag. Still, I like the idea of having at least one larger map size than we have now. Some higher player limits would be nice too. If and when there's a public release of this game, rating notes including "Epic Battle Sequences" would be awesome. Reenacting "The Longest Day" would be REALLY awesome.

    @(2): Agreed. Once a grenade is primed, it should go off and deal damage to blocks and players a few seconds later regardless of what happens to the player carrying it.

    @(3): Leon Trotsky was assassinated with a pickaxe. 'Nuff said.

    #36016
    1337101
    Modifier
    Posted 14 years ago
     

    There's a very specific formula for a proper melee attack

    See enemy=> sneak up on enemy=> put a pickaxe between his shoulder blades :D

    #36176
    MegaDeuce
    This is not a title.
    Posted 14 years ago
     

    It really should work...

    #36178
    1337101
    Modifier
    Posted 14 years ago
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