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I think that most everyone who plays AoS regularly can agree that we have problems with players who do nothing but build wasting player slots. I propose a simple solution: Make the map reset on team win and reset scores. Builders leave because their work gets 'auto-griefed' by the game. This doesn't fix 'griefers' who switch teams and remove structures the other team has for an advantage, but those players are more rare than people think. |
#36734 LapisLazuli Member Posted 14 years ago |
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but first, we should increase the default cap limit to at least five, because three is too short |
#36747 KomradeEuler Member Posted 14 years ago |
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Yeah, the reset idea has come up before, but I never thought of it as a means to combat greifing. Sounds like a good idea, though it will only cut back, not stop. I think Ben has been working on, or at least has a reset function planned for later releases. |
#36749 Kanye Hipster Posted 14 years ago |
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There should probably be a time limit as well. |
#36875 Spengbab Moron Posted 14 years ago |
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Increase cap limit, server reset to default after a win? That way people wouldn't spend time building huge fucking pointless forts or digging out mountains. |
#36877 [HK]SLAYER Member Posted 14 years ago |
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