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This is not such big of a deal, but the fog in long long tunnels is white now, which isn't so realistic. I prefer them to be instead dark, since there should be very dark in lightless tunnel, or shouldn't it? As I said, this is not very big deal, but would anyways be nice to see someday. |
#1866 Monsteri Minion Posted 14 years ago |
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yes and even outside on the map! |
#1892 sharpeye9846 Member Posted 14 years ago |
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No, not what I meant. |
#1896 Monsteri Minion Posted 14 years ago |
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It's not actually fog, it's just the render limit. |
#47571 Kaede-chan (かえでーちゃん) Imageboard Moderator Posted 14 years ago |
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@Kaede: In 0.52 and earlier the render limit and the fog were seperate, as a few foghackers demonstrated. Has that changed now? |
#47610 1337101 Modifier Posted 14 years ago |
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Well it just serves to sort of create a gradient for the render limit. Foghacking doesn't actually help as much as you think it would. |
#47614 Kaede-chan (かえでーちゃん) Imageboard Moderator Posted 14 years ago |
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like minecraft we should have render limits begin an option like tiny short medium/normal far and very far so if your computer can't handle the game (witch is sad and u need an upgrade) won't complain about it and the people who hate it will be happy its a win win |
#47618 mrt8062 mr.t Posted 14 years ago |
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mrt i have to dissagree with you because it would be an unfair advantage for people who can handle that because they would be able to see and thus kill you from farther away |
#47681 EPIC Mr. Roboto Posted 14 years ago |
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I was bored and measured the fog limit once: 128 blocks. |
#47690 MegaDeuce This is not a title. Posted 14 years ago |
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