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  • Fog in tunnels.
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    This is not such big of a deal, but the fog in long long tunnels is white now, which isn't so realistic. I prefer them to be instead dark, since there should be very dark in lightless tunnel, or shouldn't it? As I said, this is not very big deal, but would anyways be nice to see someday.

    #1866
    Monsteri
    Minion
    Posted 14 years ago
     

    yes and even outside on the map!

    #1892
    sharpeye9846
    Member
    Posted 14 years ago
     

    No, not what I meant.

    #1896
    Monsteri
    Minion
    Posted 14 years ago
     

    It's not actually fog, it's just the render limit.

    #47571
    Kaede-chan (かえでーちゃん)
    Imageboard Moderator
    Posted 14 years ago
     

    @Kaede: In 0.52 and earlier the render limit and the fog were seperate, as a few foghackers demonstrated. Has that changed now?

    #47610
    1337101
    Modifier
    Posted 14 years ago
     

    Well it just serves to sort of create a gradient for the render limit. Foghacking doesn't actually help as much as you think it would.

    #47614
    Kaede-chan (かえでーちゃん)
    Imageboard Moderator
    Posted 14 years ago
     

    like minecraft we should have render limits begin an option like tiny short medium/normal far and very far so if your computer can't handle the game (witch is sad and u need an upgrade) won't complain about it and the people who hate it will be happy its a win win

    #47618
    mrt8062
    mr.t
    Posted 14 years ago
     

    mrt i have to dissagree with you because it would be an unfair advantage for people who can handle that because they would be able to see and thus kill you from farther away

    #47681
    EPIC
    Mr. Roboto
    Posted 14 years ago
     

    I was bored and measured the fog limit once: 128 blocks.

    #47690
    MegaDeuce
    This is not a title.
    Posted 14 years ago
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