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  • Map experiment
  •  

    I made a map using a "stain glass" photoshop filter to make a cool elevation effect.

    Heightmap

    Coloration

    What it looks like in person. This is a view from VOXED, I don't have server powers yet so I can't try it in-game.

    This isn't an official map release, I just thought it looked cool :D

    #43750
    MegaDeuce
    This is not a title.
    Posted 14 years ago
     

    wow with a smaller glass tiling and a little more varience this could make a really wicked desert crack height map for a low-level area.

    #43751
    Exile
    doux élitiste
    Posted 14 years ago
     

    Looks like a re-do of Jungle.

    I like. Fight above, fight below.

    #43752
    Spengbab
    Moron
    Posted 14 years ago
     

    I want to play nao!

    #43755
    SpazDragon1397 (コバルト)
    The Badass Pony
    Posted 14 years ago
     

    Do want.

    #43756
    Lock
    EveryKey'sEnemy
    Posted 14 years ago
     

    Here's the map file if anyone has special server powers and wants to host it :) (it's called lakebed.vxl)

    #43758
    MegaDeuce
    This is not a title.
    Posted 14 years ago
     

    i love custom maps :D

    #43761
    PineApples
    The PineApples
    Posted 14 years ago
     

    Looks very cool! Somebody host this :3

    #43764
    Kanye
    Hipster
    Posted 14 years ago
     

    I don't have server powers yet so I can't try it in-game.

    Run server.exe, type in the name of your map, 1, <whatever>, 'n' so it doesn't show up on the master server list.

    Click this link to connect locally to your game: aos://16777343

    You shouldn't need to open any ports since it just collects internally in your machine (although if you have a program that watches net connections that might react, I forget).

    (This doesn't let you actually see how it plays with other people, but you can take in-game screenshots, and you can experiment with tunnelling and shooting things and etc.)

    #43895
    nothings
    Member
    Posted 14 years ago
     

    Holy shit nothings! Thank you! Do... do you want to marry my sister?

    So after walking around this map I think it would play pretty nicely. The gaps are small enough to jump without using bridges, but they're wide enough that you could slowly creep towards intel using them (I'd say they're about 10 blocks below the surface level). You'd be constantly paranoid about finding the enemy lurking in some damn crack somewhere :D

    #43927
    MegaDeuce
    This is not a title.
    Posted 14 years ago
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