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Yes it's another sniper rifle thread thats trying to argue it's way through a sea of people who think it could ruin the game, well think again! it could be a good (and useful) weapon if it's implemented well into the game. 1.Camping 2.Ammo 3.rifle + sniper 4.Balancing 5.Reloading 6.Range 7.Spawn killing well thats all I have to say, post your opinions on what I said. |
#58162 [EX]Frosty Best Served Chilled Posted 13 years ago |
I never thought on it like that O_O nice ideas your brain came up with. |
#58163 FireJetDragon FIRE FREAKING DRAGON Posted 13 years ago |
Simply put, a sniper rifle should have advanced zoom, less ammo, bolt action, 2 hit kill. The breathing thing isn't that important but more of a minor detail. But there should be bullet drop like Battlefield, the bullet drops over distance. |
#58164 KomradeTyler Kosmonaut Posted 13 years ago |
Projectile bullets? |
#58168 Bobbunny Teh One Bunneh Posted 13 years ago |
Yes, not Ray of death bullets. |
#58171 KomradeTyler Kosmonaut Posted 13 years ago |
thank you sensible people, your posts are much apprieciated. |
#58176 [EX]Frosty Best Served Chilled Posted 13 years ago |
Hmm.. my thoughts on weapons based on this.. I believe a sniper-rifle could work, though things would need to be shuffled/planned carefully. Sniper-rifle: Rifle: SMG: That's my weapon-balancing thoughts. |
#58249 TheGrandmaster Moderator Posted 13 years ago |
^you contributed quite well on the weapons polls responses, but unfortuneatly loads of noobs didn't read your posts. |
#58252 [EX]Frosty Best Served Chilled Posted 13 years ago |
Very well put Frosty, im impressed =], you gave a good argument for something which i couldn't see adding much to the game. |
#58255 DeathEnhanced The Grand Exterminator Posted 13 years ago |
Sniper Rifle: Assault Rifle: Shotgun: |
#58256 Papa Khan Warchief Posted 13 years ago |
i think the fog line should be the drop off and everything but 2 shot kill is sorta stupid |
#58405 mrt8062 mr.t Posted 13 years ago |
Bump, so that ben can see it. And also so that whining deuces can get owned by my OP. |
#58583 [EX]Frosty Best Served Chilled Posted 13 years ago |
Your ideas are great, but i still want a shotgun, so i can storm bases like a bawss. |
#58657 KomradeKevin Dah Bawss Posted 13 years ago |
Here's what I think. The semi wasn't nerfed, server-side hit detection was implemented so technaclly the semi is still 100% acurate since you cant dis-apply server-side hit detection. So all a sniper would give us is a scope(which can already be implemented though modding) and some zoom levels. Also the ability to see though fog with the sniper would be extremley cheap and result in getting killed half-way across the map |
#58672 [EX]mman789 that dude Posted 13 years ago |
The semi was nerfed |
#58673 KomradeKevin Dah Bawss Posted 13 years ago |
No. It's server side hit detection which changes the hit detection for client side(if hes on your crosshairs and you fire he gets hit) to server side(your bullet goes to position X,Y but when enemy is out of posistion X,Y you miss) making you miss more often. This system is applied to ALL weapons old or new. |
#58677 [EX]mman789 that dude Posted 13 years ago |
While I would use a sniper if it became implemented, I would prefer a shotgun, if only for the sake of gameplay dynamics. A camping-fest where the gameplay is based around "find and kill all the snipers, then rush for intel" is what I believe would emerge next. A shotgun would allow anyone rushing a base to remove any threats easily, pronouncedly on maps like pinpoint or the generated map, in cases where it intel spawns in valley or enemies build fortifications. |
#58678 (RT)FrostyCanuck In the Freezer Posted 13 years ago |
bump? |
#65488 [EX]Frosty Best Served Chilled Posted 13 years ago |
no, bump rejected. |
#65491 Beret Commando Posted 13 years ago |
hahahaha wait.... |
#65496 Percy Spec_Op's Posted 13 years ago |
i've made a psg 1. here's the link=) http://www.mediafire.com/?r3tzvtcu1q44c5a |
#65567 dark112 Member Posted 13 years ago |
Sorry. But I have to disagree. A Sniper will be a "Power weapon". By that I mean that everyone will want one and if Ben puts a limit on how many there can be, people will start greifing until they get the Sniper. The game will turn into a shooting range of "spot the green/blue head". Now, let me go through the points, one by one: 1. Camping. 2. Ammo. 3. Rifle + Sniper. 4. Balancing. 5. Reloading. 6. Range. 7. Spawn killing. 8. Gameplay interference. Now that was my 5 cents of worth. But before I go, I want to give you some tips in debating. 1. Present ALL issues with the subject. Not yours, not someone else, ALL of them no matter if they are good or bad. 2. Don't be an asshole. If you got offended or something, I'm sorry. But if you do respond on this with no hating or insulting, you have my respect. |
#65667 Texas Member Posted 13 years ago |
i made a psg1 if anyone wanted it=) here's the link: http://www.mediafire.com/?r3tzvtcu1q44c5a |
#65760 dark112 Member Posted 13 years ago |
Well, the thruth is that the sniper rifle and all the other guns that were in the vote list will likely come sooner or later. |
#65763 SIMOX Modifier Posted 13 years ago |
We don't NEED a sniper rifle, I think the shotgun (even if I don't quite fancy it) will add more fun to this game, instead of the campfest it currently is. O' course, us campers will still be indispensable to slap your shit from a distance. But I don't understand why wouldn't you settle with the actual rifle, it's harder to use, therefore more exciting. Anyways that's your taste |
#65777 Da/v/e Member Posted 13 years ago |
you guys sure love to bitch about things. Everyone hated autoclimb, now look at it. YOURE USING AND ENJOYING IT Make the sniper fire rate delay twice as much as the rifle, solution found. Make a reload every 4 shots. Make it do 2 to the body, 1 to the head,SAME fog distance and walking speed. The sights should move a bit slower, and maybe have a sway to even it out a bit. The point is, sniper with half the fire rate, low ammo clip (3/4 of rifles ammo?), and a bit of aim sway (2 degrees?) and the game will stillwork fine. I can still outgun rifleman at fog distance using the smg. Its the player, not the weapon |
#65779 [MLG]Nowa90 Rifleman/Modder Posted 13 years ago |
[Komrade]Nowa90: It will still not change the fact that the Sniper will be inferior to the Rifle. Do please read the arguments about this in my last post before replying. The point is that the Sniper is not needed. The Rifle is more practical and more useful. |
#65792 Texas Member Posted 13 years ago |
not inferieur at all. If the rifle's cone would actually be a cone, and not alwasy just flying to the left and being predictable/only usefull at med range the sniper rifle would be a nice choice. Anyways, shotgun is next anyways |
#65833 [MLG]Nowa90 Rifleman/Modder Posted 13 years ago |
The only problem I can see with the sniper rifle is that if it can see through the fog, it'd be extremely easy to kill somebody over and over because they can't see you through the fog. Basically, you're invulnerable from enemy fire becaues they won't know where you are. The semi is going to be upgraded, so the sniper would be useless. |
#65837 Reverend Brown The Reverend Posted 13 years ago |
My problem with a sniper is that it will either be: A. Inferior to the rifle, meaning it won't get used. The current rifle and a sniper rifle can't coexist without one becoming useless, so what's the point of Ben putting a sniper rifle in when he could be working on registration or other content? |
#65876 Zinger Member Posted 13 years ago |
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