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This idea just popped into my head: When the game starts, you have 10 minutes of peacetime, as in, you can't leave your territory, and you can't hurt anyone, or take the Intel. this will give the first 10 minutes of the game some tactical depth by providing the ability for people to build a defense around anything and everything they want inside their territory. Once the time limit of 10 minutes is reached, the wartime mode is engaged, and you cannot place blocks during wartime mode, but you can destroy them. Your team must capture the Intel, which instead of having the effect of displaying enemy positions on the map, will now reset wartime mode back into peacetime, and also awards the capturing team 1 point. I thought this through and I think it would be a great optional way to play this awesome game. Think about it, hate the people who just build everything in a huge tower and then rebuild it almost immediately after it's knocked down? Not anymore, since everything that is destroyed during wartime stays destroyed until peace is restored, which then things can now be rebuilt. And now for the game-play twist. If you have a comment or suggestion i may edit the post to accommodate new things if i think it is better than what I've got already |
#3881 alimarin Member Posted 14 years ago |
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I actually like the idea of the peacetime at the beginning. Maybe 5 minutes perhaps? But I wouldn't eliminate all building for the rest of the game session. Just the idea of having some time to prepare and engage with your teammates would be a nice change from the standard "every man for himself". It would actually require people to focus on the team aspect for a little bit and like you said, can add a bit of tactical depth to the game. |
#3899 StackOverflow Key Master Posted 14 years ago |
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Yeah I've wondered about this too, but the lack of any safety time makes the building of structures a bit more urgent, and since builders are sitting ducks for infiltrators as it is, it would be dissapointing for some to no longer be able to catch builders unawares. Even if you did have a peace period- I wouldn't remove building during wartime. Sometimes frantic barricade building can save your life, and taking that away removes a big element of combat gameplay. |
#3929 Beret Commando Posted 14 years ago |
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I've found the frantic combat building to be in bad taste, but I'll see if I can figure something out later. |
#4034 alimarin Member Posted 14 years ago |
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Yes because it is very hard to build during combat how about 5min?10 min seems a littlevlong |
#4044 JukelProNabb Member Posted 14 years ago |
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I really support this day, if enough people work together for that 10 minutes they could have built a flourishing town with a nice defensive foot hold. This will make the game feel like more of an rts, than it was before. It also is just enough time to give us people who feel like building, build something great (but not too great). I do however think it would be better though if you can go anywhere (even enemy territory) but instead if you touch the intel you wont pick it up, also if you get shot by an enemy nothing happens either. Also during this time since its peace times, the you can use the enemy tent (for those 10 minutes only) to heal from lag. |
#4077 Noire Member Posted 14 years ago |
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I APPROVE |
#4079 KwF_10se1ucgo_x Tennessee Posted 14 years ago |
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Sorry, but this sounds fucking retarded. |
#4105 Spaceman Member Posted 14 years ago |
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I like this idea although I dislike not being able to build in war mode. |
#4117 Shadows Member Posted 14 years ago |
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I like the idea, the only thing is you should be able to build at war time, and insted of guns not hurning, how about you don't spawn with rifle and gernade until wartime..? |
#4120 Chris Member Posted 14 years ago |
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i dont approve all that much, but if this is implemented, you should be able to build during war time |
#4122 alexthecreeper The Creator Posted 14 years ago |
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I would be disappointed if this happened. From the start of the game people would know "Oh great, now we KNOW there's a giant fortress around intel". This peacetime would force people to build, therefore eliminating any sort of initiative to be fast or take the back door knowing they wont suspect you. This game would be even less fun with a giant fortress around intel every single game. It would just turn into team fortress 2 |
#4130 Nomad Member Posted 14 years ago |
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I'm all for speculation, but we won't know how it will turn out unless the game mode is actually created, and I so appreciate the negative criticism a couple of you gave. Actually, no I don't. I'm thinking that you won't be able to even select the rifle or grenade during wartime. also, what's wrong with not being able to place blocks during wartime? You can still use the pickaxe and shovel to destroy them, you just have to be careful. |
#4219 alimarin Member Posted 14 years ago |
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Green approves. |
#4262 Green Member Posted 14 years ago |
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UP!! 1.Building phase 5-10 min. Shooting off. (off weapon button 5-10 min) UP!!! |
#4900 ivanTT Member Posted 14 years ago |
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