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As is, the SMG falls short. It does pitiful damage, hits jack and the recoil is silly. I'd suggest either increasing damage, accuracy or reducing the recoil. And finally, I'd like to see the terrain destruction capability to be shifted more over to the shotgun. |
#75175 FinDude Member Posted 14 years ago |
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Headshot damage to 50 would be neat. |
#75198 Tek2 Member Posted 14 years ago |
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+1 |
#75201 Bobbunny Teh One Bunneh Posted 14 years ago |
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I try to use the SMG but it always ends like this: Goes into game. The SMG has just been left behind, it needs a SERIOUS buff. |
#75216 [EX]Frosty Best Served Chilled Posted 14 years ago |
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The SMG is only really effective if you have like 5 machinegun with 5 people shooting full automatic smg at a fort (but you also have to have counter snipers) that is really the only way it is effective |
#75222 [17th]TorchOF Graphics Designer Posted 14 years ago |
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I don't get why people are complaining about the smg. This update has made the smg my favorite gun. I do die more than if i use the rifle but the smg is a fun gun, it also makes it a challenge to see how many kills you can get. Yes the distance isn't as far as the rifle but it makes you get more intouch with the enemy. Personally i wouldn't like the smg changed anymore because it is now a great weapon if you know how to use it. |
#75232 [MLG]DUCK Member Posted 14 years ago |
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As it is, SMG is a good for a discouraging, suppressive spray of fire, but it is a weapon and I do believe it should be used as one. It isnt easy at all to kill with the weapon against what we have now. Today the SMG gets picked off at mid to far ranges and gets its face blown off by shotguns at close range. |
#75233 Sue_Sakamoto Mimiga Posted 14 years ago |
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what the smg needs is a fire rate increase of 25%, and more ammo. Full headshot kill per weapon: Don't start with greifer potential..... |
#75261 [MLG]Nowa90 Rifleman/Modder Posted 14 years ago |
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The SMG is the only gun that can't one-shot opponents. The rifle can do it if the user has a good angle, and shotgun can do it close up with a body shot. In light of that, the recoil is still too hard to control. High recoil guns are generally bad for skilled players; if they're on-target with the first shot, they stand a good chance of making the kill immediately with rifle or shotgun, while a recoil-heavy gun with a large cone - even if it has high damage - is just a numbers game if it doesn't have a learnable recoil pattern, something which the SMG lacks. So I say keep the damage low - either by default or by adding range effects lowering damage to limit SMG sniping(similar to how shotty sniping is limited by the spread) - and make it more accurate or at least more predictable. When I try to full-auto the SMG, which is its main benefit, I tend to end up firing way over enemies heads, because the recoil never levels out like in other games. Even though I had a chance to hit within the firing cone, the opportunity gets spoiled by the need to move the mouse downwards at a constant rate as I'm also moving it horizontally - a physically difficult motion to perform. Edit: when I say full-auto is the main benefit I'm thinking DPS. If I burst it I might as well use the rifle. |
#75262 Triplefox Member Posted 14 years ago |
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smg should have next to no recoil in my opinion |
#75264 [JfLols]Wyvern Member Posted 14 years ago |
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I'd say just give the SMG the rate of fire in the test video. http://www.youtube.com/watch?v=J4NlzLE7ztM&feature=related It seems much faster too me. |
#75388 muncher Member Posted 14 years ago |
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lol no. The SMG is godly when used in the hands of a good player - the last thing the SMG needs is a damage or ROF increase. Y'all need to stop sticking your face in a rifle barrel and learn how to use cover while firing in bursts. If anything needs a buff its the shotty. The shotty is basically the SMG without the rate of fire and with a range of melee. Buff it please. |
#75404 beefprophet Member Posted 14 years ago |
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NO LOOK AT THIS PICTURE! (this is sarcastic BTW, but someone did say this seriously) |
#75406 muncher Member Posted 14 years ago |
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SMG is pretty much only good at wood pecking, other than that shotty and rifle beats it in any other occasion. |
#75408 Fluttershy Yellow Pegasus Posted 14 years ago |
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The smg needs more ammo and a damage increase. |
#75411 Pvt Ryan Gold Member Posted 14 years ago |
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@Beef the SMG was good at close range battles with rifleman, but now the shotgun took over that role and the SMG is pretty useless since you get sniped at long range, and shotty'd at close range. |
#75422 [MLG]Nowa90 Rifleman/Modder Posted 14 years ago |
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Nah, SMG still has a purpose. Shotgun takes way too long in between shots. If you don't kill them in one shot or there's 2 enemies, you're boned. With an SMG, there's a much greater chance that you can pop both of them in the faces and live. |
#75438 [HK]SLAYER Member Posted 14 years ago |
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the shotgun actually shoots just slow enough for their teammate to see my gun pop around the corner. |
#75467 [MLG]Nowa90 Rifleman/Modder Posted 14 years ago |
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#75508 PinkDozer Blue/Green Posted 14 years ago |
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