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  • The Starting "Class" System
  •  

    Basically you start up, pick a side, go have fun.
    I will now a new step, the picking out.
    I think there are two ways to go at this. Either have pre-made classes, or have various, BALANCED weapons to choose from.
    (Note all class have a shovel, pickaxe and blocks. Some classes may have more or less blocks however)

    SNIPER
    Mosin Nagant (Sniper Rifle)
    2 Mines ( Boom instant kill if someone gets within a block. Same as a grenade otherwise)
    25 Blocks
    Pistol

    INFANTRY
    Rifle
    2 Grenades
    50 Blocks
    Pistol

    CLOSE-COMBAT
    Trench Gun
    3 Grenades
    20 Blocks
    Knife(?)

    HEAVY WEAPONS
    Bazooka
    1 Mine
    Pistol
    30 Blocks

    For a range of picking out weapons I suggest
    PRIMARY:
    Rifle
    Shotgun
    SMG
    Sniper Rifle
    Bazooka

    SECONDARY:
    Pistol
    Knife
    Grenade
    Mine
    Health Kit(?)
    Extra Ammo(?)

    Suggestions are welcome!

    #5515
    Bobbunny
    Teh One Bunneh
    Posted 14 years ago
     

    WOAH, noone has though of adding classes. Ben should hire you.

    #5527
    MadMonkey119
    Member
    Posted 14 years ago
     

    I can kindly escort you to the nearest CoD link if you'd like...

    #5528
    AqwertyBqwerty
    Member
    Posted 14 years ago
     

    I agree with Aqwerty. Kids just want this to be like COD becuase they cant afford it.

    #5530
    MadMonkey119
    Member
    Posted 14 years ago
     

    if you couldn't afford food, would you ask someone to make you some? Anyway, i completely and entirely agree with the class setups he has made. keep up the gud work :)

    #22246
    0U7BR3AK
    Modder
    Posted 14 years ago
     

    @OU7BR3AK

    "if you couldn't afford food, would you ask someone to make you some? Anyway, i completely and entirely agree with the class setups he has made. keep up the gud work :) "

    Your either the most blatant internet 12 year old ever,

    or fucking trolling your ass off.

    I lean more towards the former.

    #23488
    grendle
    Member
    Posted 14 years ago
     

    By simply changing weapons at the Command Post is enough really, the whole class thing feels unnecessary.

    #23491
    Exx
    Member
    Posted 14 years ago
     

    Actually, I think changing weaponry should be even harder, and require a change to the config.ini file. For example, suppose the weaponry options are "infantry" and "officer" (rifle and grenades, pistol and no grenades). You'd have to edit the config.ini file to change it, so there'd be no COD-style respawn-with-new-weapons-every-time nonsense. It'd actually require a bit of advanced thinking, and careful consideration of what weapon you want to be stuck with.

    #23516
    1337101
    Modifier
    Posted 14 years ago
     

    Interesting idea 1337101

    #23522
    Exx
    Member
    Posted 14 years ago
     

    If we're going to do something like this, i think we can have kind of a weight system. you have a set pounds and then you can fill up your inventory with whatever will fit in the pounds limit, sans ammo. so say, the pistols would weigh less than bazookas so therefore you have more room in your inventory to put other stuff. :/

    #23705
    ch1k3n123
    Member
    Posted 14 years ago
     

    I hate mosin nagant in Metal Gear Solid 4 it's so fucking loud.

    #23711
    Kanye
    Hipster
    Posted 14 years ago
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