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Hi guys, I've been thinking it would be awesome to have a realism server up. Not realism in like the changing of the core mechanics of the game, but the way the game would be played. The focus of this would be on a simulation of WWI and trench warfare. How it would work: There would be two teams of 8, one attacking and one defending, the goal of the attacking team would be to get 2 captures, once this was accomplished the teams would swap roles. We would need a group of about sixteen players bound by a code of honor not to break the rules. And as there is no easy way to password protect a server it would have to be first come first serve and kick all who don't comply until the server is full with people that want to play this way. Its just an idea and I'm trying to get a sense of whether or not there are a group of people willing to do this... AND BY ALL MEANS VOICE YOUR IDEAS ON HOW TO MAKE THIS BETTER |
#6856 iCecilJackson Member Posted 14 years ago |
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So can we get trenchfoot? |
#6860 Lokiamis Member Posted 14 years ago |
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that sounds awesome but i think it should be 15 v 15 to more realistic |
#6861 mrt8062 mr.t Posted 14 years ago |
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Ok. Land is flat. Just like in World War 1. All players of both teams start off in one giant hole. They are encouraged to build trenches rather than bunkers and towers. The battlefield would quickly become a stalemate, and teams would have to go "over the top" all at once, just like in World War 1. Maybe just have it act like the normal game, but with more trench foot and lice. |
#6865 Stickeys Member Posted 14 years ago |
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Trench foot would be awesome! The problem with having 15 vs 15 is it would be hard to manage, but maybe eventually. Also it would be nice if i could get an occasional bump! |
#7021 iCecilJackson Member Posted 14 years ago |
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Just making people not build bright coloured stuff, pixel art, text, etc. Also, as for realism, no fake Intel icons. IMO, realism should focus mostly on building. People already fight quite realistically, but buildings... |
#7069 Szkieletor Member Posted 14 years ago |
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This would be excellent fun. |
#7075 StalinsGhost Member Posted 14 years ago |
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iI've been thinking a flat map, western europe is not very mountainous, does anyone have a vent server? |
#7229 iCecilJackson Member Posted 14 years ago |
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people appear at their side, normally near intel when they respawn. thats why i hate servers with lot of people |
#7287 Sage78 Member Posted 14 years ago |
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Make a map filled with 64 blocks high by 512 blocks wide 512 blocks deep. everyone would start out on a flat surface. But they couldn't build any higher because the map starts at the height limit. also when indestructible terrain is added make a layer that is like 4 or 5 blocks deep. that way they cant build up and they cant dig too deep |
#7293 danhezee Administrator Posted 14 years ago |
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well I'm not discouraging building up, because its up to the attackers to not let that happen. I am however not going to allow tunneling. |
#7461 iCecilJackson Member Posted 14 years ago |
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How do you mean voice communication? And yes, no tunneling, make the blocks about 5 deep, that's all you should need. |
#7462 Stickeys Member Posted 14 years ago |
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a requirement to use vent or teamspeak Also how will I notify people when an event is happening? |
#7464 iCecilJackson Member Posted 14 years ago |
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<bump> |
#7902 iCecilJackson Member Posted 14 years ago |
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<bump> |
#8419 iCecilJackson Member Posted 14 years ago |
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so...is there a server? |
#8455 sharpeye9846 Member Posted 14 years ago |
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I might make a map. I can host a map though |
#8457 JukelProNabb Member Posted 14 years ago |
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totally down for this, and you have my word i wouldn't break the rules. also would like a flatter map as other people do, and less tunneling, which i guess is just cos of mountains anyway. |
#8463 TrofDugweed Member Posted 14 years ago |
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i'd join if there was a map out |
#8464 PineApples The PineApples Posted 14 years ago |
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the urban warfare map is pretty much like this, only 3 block high above the water, lots of buildings, craters filled with mud, bunkers and roads. |
#8486 Dalorend Member Posted 14 years ago |
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yeah but its not just the map its the way people would play it |
#8648 iCecilJackson Member Posted 14 years ago |
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In WWI they did use tunnels......... It would be unrealistic not to include them. |
#8686 maxkill42 Member Posted 14 years ago |
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I know, there was plenty of tunneling but for the games sake im still going to outlaw it for now |
#8692 iCecilJackson Member Posted 14 years ago |
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