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  • Courtyard q3a - Custom Map
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    Screenshot: http://i.imgur.com/rmpUL.png
    Download: http://www.mediafire.com/?j934wrk83w4sdgi

    It took 10 minutes to download, figure out the command line was needed, and that the model was underground.

    Restored from the original .pk3 (.bsp). Only the model of the map was restored (no original textures). Not sure about the copyrights a.k.a. http://q3a.ath.cx/readme/q3w2.txt, but I'm going to assume they're null after 10+ years of QuakeCons and what not. :)

    It's possible to import models from other q3a maps, but some are a little harder to harmonize both the model and spawns as a whole map.

    Drawbacks:

    - You can't spawn directly in the model, i.e. the model only acts as a connection between both bases, not the base itself.

    - One could easily tunnel across base-to-base without ever meeting the firefights near the center.

    - Structures are HUGE, so players are more likely to fall to their death.

    There are several empty rooms or platforms, lacking original item spawns or jump pads. There's a reason why I don't consider this a drawback. ;)

    #7761
    Lythrynyx
    Moderator
    Posted 14 years ago
     

    do you want US West Coast to host this?

    #7786
    JukelProNabb
    Member
    Posted 14 years ago
     

    Sure.

    #7826
    Lythrynyx
    Moderator
    Posted 14 years ago
     

    this is pretty cool. how did you go about doing this?

    i would go into reminiscence overload is this was done with the first level of Quake 1.

    #7863
    izzy
    Moderator
    Posted 14 years ago
     

    Are you asking about how to download the .bsp or how to import the .bsp into VOXED for later editing?

    Also, which episode are you hinting at?

    #7879
    Lythrynyx
    Moderator
    Posted 14 years ago
     

    Anybody hosting this map right now? It looks pretty great.

    #7880
    Anomalous
    Member
    Posted 14 years ago
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