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  • Custom Map: Mesa
  •  

    http://dl.dropbox.com/u/254701/aosmaps/mesa_1.png
    http://dl.dropbox.com/u/254701/aosmaps/mesa_2.png

    Download:
    http://dl.dropbox.com/u/254701/aosmaps/mesaV2.zip

    This is a map set in the midst of a rocky desert. The map's centerpiece is a large canyon with a river. It is a mostly-symmetric map, with some liberties taken in the placement of buildings and vegetation.

    Source materials - you are free use these to mod or build your own version, just credit Triplefox:
    http://dl.dropbox.com/u/254701/aosmaps/mesa_buildings.zip
    http://dl.dropbox.com/u/254701/aosmaps/mesa_terrain.zip
    http://dl.dropbox.com/u/254701/aosmaps/ocean.zip
    http://dl.dropbox.com/u/254701/aosmaps/cactus.zip

    Changelog:

    -----------------
    Version 2

    Renamed map from "triplefox_desert" to "mesa."
    Adjusted color palette, it should look roughly like the American Southwest now.
    Adjusted a few bits of terrain
    Rotated the map 90 degrees(by accident, actually)
    Added buildings
    Added giant-sized cacti - I suspect these will dwarf the players.

    -----------------

    #8449
    Triplefox
    Member
    Posted 10 years ago
     

    Again may i host?

    #8454
    JukelProNabb
    Member
    Posted 10 years ago
     

    Yes!

    #8456
    Triplefox
    Member
    Posted 10 years ago
     

    Looks like you've put some effort into this. Where server is this on?

    #8487
    Monsteri
    Minion
    Posted 9 years ago
     

    It will be on US West Custom Map Mesa

    #8497
    JukelProNabb
    Member
    Posted 9 years ago
     

    how did you get the rugged hilly mountanscape?

    #8553
    JukelProNabb
    Member
    Posted 9 years ago
     

    Looks nice, but since you made all these desert maps, why not make an area 51 map?

    #8563
    Noire
    Member
    Posted 9 years ago
     

    JukelProNabb: The landscape is a slab6 model. First I filled a 256x256 area using the slice editor. Then I carved out the canyon and added some hills, caves, etc. Finally I imported into voxed and added the terrain details.

    In the future I am planning to speed terrain creation by working on a low-res model first(64 or 128) and then upsizing it to add the details.

    Noire: I might add area 51 elements to a version 3. I want to break from the desert settings and try a tundra one though.

    #8577
    Triplefox
    Member
    Posted 9 years ago
     

    epic bro

    #8578
    JukelProNabb
    Member
    Posted 9 years ago
     

    Tundra sounds wonderful actually.

    #8580
    Noire
    Member
    Posted 9 years ago
     

    im hosting your map soon

    #8582
    JukelProNabb
    Member
    Posted 9 years ago
     

    how would i cut out lets say half of a already prebuilt map?

    #8590
    JukelProNabb
    Member
    Posted 9 years ago
     

    If it's already built, AFAIK it's hard to do more than hack away at it with the current voxed. The numeric marker and shift+<x> tools (e, w, etc.) are your best bet for eliminating a large area. You can also try home/end and delete for more precise changes. But it's also hard to paint in voxed so any changes may look ugly. For all these reasons I prefer to start fresh and reimport vxl prefabs each time.

    #8607
    Triplefox
    Member
    Posted 9 years ago
     

    jesus christ Jukel.
    edit: You're amazing, keep it up

    #8608
    Naka
    lewd
    Posted 9 years ago
     

    whats with all the edits nakka xD

    #8657
    JukelProNabb
    Member
    Posted 9 years ago
     

    Nice map did host it a bit (Server is still up btw) one question though, is the water supposed to be under the entire terrain? got some complaints from people having difficulties getting out :)

    #8688
    Creesch
    Member
    Posted 9 years ago
     

    I JUST PLAYED IT AND I CRIED AT THE BEAUTY

    #8693
    iCecilJackson
    Member
    Posted 9 years ago
     

    Creesch: I saw that. I screwed up with the water. V3 is here with a quick fix("quick" as in "I slaved away for an hour fighting voxed"). It's not pretty - there are a ton of overhangs still - but you won't be stuck anymore, at least. As a bonus, the file is also much smaller because of this fix!

    http://dl.dropbox.com/u/254701/aosmaps/mesaV3.zip

    #8713
    Triplefox
    Member
    Posted 9 years ago
     

    Fucking amazing map.

    #11109
    SyntheCypher
    Member
    Posted 9 years ago
     

    Version 4 is here.

    Changelog:

    Terrain is flush with the water again.
    Rearranged buildings and cacti.
    Roads.
    A runway in the center of the map.
    UFOs have landed near the runway. I tried a saucer crash first, but decided on something different that was easier to make in slab6...

    http://dl.dropbox.com/u/254701/aosmaps/mesa_v4.png

    http://dl.dropbox.com/u/254701/aosmaps/mesaV4.zip

    #11815
    Triplefox
    Member
    Posted 9 years ago
     

    Running it on a server now and it seems to work out pretty wel, the new position of building is better as well since this prevents spawn sniping :)

    Good map, fun map :)

    #11873
    Creesch
    Member
    Posted 9 years ago
     

    Epic map. XP Though this thread should really be in the Maps & Mods section - I totally missed the thread until somebody forwarded me to here.

    #15500
    Charem
    Member
    Posted 9 years ago
     

    The thread predates there BEING a maps&mods section, and you can't move threads.

    #15632
    nothings
    Member
    Posted 9 years ago
     

    There were no maps&mods section when this was posted.

    #15661
    Monsteri
    Minion
    Posted 9 years ago
     

    Awesome map dude!! my friend is hosting it right now! modmeattic
    -LuxeR

    #18323
    [EW]LuxeR
    Extreme Editor
    Posted 9 years ago
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