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  • [Request] Pyspades Zombie Coding
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    Im Requesting a mod for the server gui Pyspades that allows players to have a zombie server where one team is zombies the others are survivers and they have to build and defend off the zombies

    Humans/survivers are aloud 6 members on the team and the other 26 players are zombies with melee weapons only and they spawn in caves under the map and dig up to feed on the living :)

    ammo cant be sustained so once its gone its gone...

    then when all the humans are dead the game restarts and it chooses 4 random people to be humans...

    good idea ???

    Pyspades Link:http://code.google.com/p/pyspades/

    #36821
    TWiiSt3D
    Soul_SnipeZ
    Posted 13 years ago
     

    We already have human zombies in the game. They are called griefers

    #36824
    danhezee
    Administrator
    Posted 13 years ago
     

    LOL yea but i figured that it would be a epic idea and plus its the sorta thing that a majority of fps gamers like :)

    #36828
    TWiiSt3D
    Soul_SnipeZ
    Posted 13 years ago
     

    dude ur idea sounds wicked sick. gl making it real.

    #36839
    Jonah
    Member
    Posted 13 years ago
     

    dude I'm sorry but I'm gonna have to give you a wake-up call.
    Do you realize how hard this would be!?
    Ben hasn't released the source code yet either which means this would be even harder.

    #36867
    Flame
    Member
    Posted 13 years ago
     

    it sounds cool but also sound as hard as hell

    #36904
    drewdog50
    Goatkeeper
    Posted 13 years ago
     

    i like

    #36907
    Adolf_Hitler
    Member
    Posted 13 years ago
     

    wait till game is released .. it need to be finished first...

    #36910
    Salatinjsh
    Member
    Posted 13 years ago
     

    yea but still a stupidly good idea :)

    #37866
    TWiiSt3D
    Soul_SnipeZ
    Posted 13 years ago
     

    We can't do this in pyspades because of client limitations.

    We can do a few other game modes. I'll start with a TDM/reinforcement limit one and then see what can be done from there.

    I don't want to do "survivor" rounds where you only get one life because we don't have spectating, so you would just sit there staring at the ground after death. It would get really boring.

    #37883
    Triplefox
    Member
    Posted 13 years ago
     

    Not asking someone to do it, but would it be feasible in pyspades to do this?:
    Force a few players to Blue, and force the rest to green, and disable team switching
    Force greens to use smg with very limited ammo, no blocks, no nades
    Force tents and intel somewhere unreachable or at least very inconvenient.
    If a Blue dies, force them to green.
    Once Blue team is empty, shuffle teams.
    Maybe force enemies-on-map for both teams all the time? (or maybe just green)

    Judging from the autobalance and team-is-full stuff I've seen in pyspades, most of that should be possible. I don't know about tents, intel, and smg/ammo.

    I think that's as close as you can get to zombies with the lack of melee

    #37893
    Danke
    Member
    Posted 13 years ago
     

    trust we need melee :)

    #38155
    TWiiSt3D
    Soul_SnipeZ
    Posted 13 years ago
     

    a simpler idea that doable:

    limit one team to 1 player (zombie/vampire) and the rest is humans
    when the zombie kills someone they change team....

    #38242
    Enari
    Contributor
    Posted 13 years ago
     

    nice idea and i though of a good name Infection of spades lol

    #38622
    TWiiSt3D
    Soul_SnipeZ
    Posted 13 years ago
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