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  • More concise hit/trace effects

    First off want to say that i love the game, It has an amazing amount of future potential

    One thing that I found most lacking in the game was bullet trace and bullet impact effects, players have a hard time understanding where their bullets have landed and when being shot at it's hard to determine where enemy fire is coming from.

    I think you should try Battlefield: Bad Company 2 as reference, one thing in particular that they do well, is having 2 distinct sounds, one for a bullet passing you and another for a bullet hitting the ground, with these 2 sounds players can quickly judge where bullets are coming from (Y)

    Posted 9 years ago

    Run around and look for tracers.

    Teh One Bunneh
    Posted 9 years ago

    There is talk that this is already being implemented in the next version.

    Posted 9 years ago

    Yay. (yes i know. dont revive this thread...)

    Posted 9 years ago
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