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  • Request for Ken Silverman
  •  

    Slab6 is cool, voxed is cool, but they have some major shortfalls. If you could please fix them everyone in the AoS community would be SuperHappy, and we'd have a more active map making community.

    -Slab6 should be able to import other Slab6 files: when you press *U* in voxed, you can import kv6 and kvx files, but there's no analog for Slab6. Which means if I want to make something like a building with repeated structures, I have to make the same thing manually.

    -Slab6 should support 16 million colors: it should have the same color range as .vxl files, you know you want to do it, and our computers can definitely handle the extra databytes.

    -You should be able to import chunks of voxed maps into Slab6: if you could convert a box (defined by two numbered cursors) into a kvx file, or something you could open in Slab6, it would definitely help integrate the two programs. For example you could import a chunk of terrain into Slab6, build a building on it, then import *that* file back into the voxed map.

    -voxed should be able to import .bmp files to use as a texture map: the png projection tool is really really cool, but most of the time we just need to paint a 512x512 bitmap to directly color the surface.

    -terrain lowering/raising brush for voxed: this is something alot of top down terrain generators have, and it'd be neat to see it in-program, maybe together with a "terrain smoothing" tool.

    -ability to leave the voxed window without closing the program

    -voxed support for larger map sizes than 512x512: if we ever start getting vehicle maps this'll be important.

    Thanks for reading, that's all I can think of right now. Let me know if anyone makes maps regularly and thinks these would improve things.

    #80103
    MegaDeuce
    This is not a title.
    Posted 13 years ago
     

    I was just thinking about this last night... good suggestions.

    Also, a simpler way of converting other related files into .kv6/.vxl would be helpful as well.

    #80122
    Fett316
    The sustain, listen to it.
    Posted 13 years ago
     

    Yeah I was playing with some of the advanced voxed features last night (like if you press p you can load a .png and project it onto a surface), which gave me the idea for most of the stuff on the list.

    #80179
    MegaDeuce
    This is not a title.
    Posted 13 years ago
     

    when i try to go into slab6 the mouse (cursor) wont stay on the screen on slab6

    #80188
    drewdog50
    Goatkeeper
    Posted 13 years ago
     

    Unless Ken Silverman frequents here or something, I think you should consider emailing him.

    #80205
    [HK]SLAYER
    Member
    Posted 13 years ago
     

    a good idea would be to make a png file editor that is similor to slab6

    #80209
    afro samurai
    Inactive
    Posted 13 years ago
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