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I dun get it. Why cap it at 32? Why cap it at all? If someone has a server that can handle more, why not let them host more? |
#90428 outwrangle Member Posted 13 years ago |
because maps are only a certain size, you dont want them to be "overpopulated" imagine 200 people on pinpoint.... It would be a fucking disaster. Plus more ppl = more lag |
#90429 DeathEnhanced The Grand Exterminator Posted 13 years ago |
^ ignore this idiot. There will be increasing caps as the game progresses. |
#90430 [HK]SLAYER Member Posted 13 years ago |
^ lol you dont belive me? more ppl = more lag, ask any server hoster. |
#90431 DeathEnhanced The Grand Exterminator Posted 13 years ago |
"9. Do you want to change the size of the maps? If so how big or small? Not really... I'd like to increase playercounts to 64 one day though." Source: http://www.aceofspadesblog.com/2011/05/exclusive-interview-with-ace-of-spades.html Yes, I'm aware DE. I don't think you know how to computer however. |
#90432 [HK]SLAYER Member Posted 13 years ago |
I don't think 200 people have ever played AoS at the same time, but okay. So why not allow the server host to set their own maximum cap? I'm sure that a host could determine how many players they could reliably host, and then set their own personal limit accordingly. Why limit them by forcing them to top out at 32? |
#90433 outwrangle Member Posted 13 years ago |
It would only be laggy for the end user. Servers would cope. You have to see it as a 32 FPS video. Now make that 200 FPS and stream that. |
#90436 Jackster Member Posted 13 years ago |
^ Jackster, that was an absolutely horrible analogy. After the code is optimized, this game could easily support 64 players. It's not like it's never been done before. |
#90438 [HK]SLAYER Member Posted 13 years ago |
The game can. You can't. |
#90439 Jackster Member Posted 13 years ago |
^ Please, just stop. |
#90440 [HK]SLAYER Member Posted 13 years ago |
I am on about 200 slots. 64 is easy to handle. |
#90443 Jackster Member Posted 13 years ago |
I don't know, this game seems light enough. If it was programmed good, I don't see why not. |
#90444 [HK]SLAYER Member Posted 13 years ago |
As I said. "The game can. |
#90446 Jackster Member Posted 13 years ago |
What does that imply? |
#90447 [HK]SLAYER Member Posted 13 years ago |
The game can handle 200 people. But your internet would not. |
#90448 Jackster Member Posted 13 years ago |
SLAYER, how i computer? |
#90449 outwrangle Member Posted 13 years ago |
^ No, the game cannot handle 200 people. Especially not right now it can't. My internet sure as hell can however. You have it backwards. |
#90453 [HK]SLAYER Member Posted 13 years ago |
There is already a hack for this in Pyspades? Think the post said somthing like 64 was tested on a LAN and it worked OK. I would love to see more people allowed on servers if it does not cause lag. |
#90459 Angela_Smith Member Posted 13 years ago |
I feel it would work, someone hosted a couple famous youtubers on a minecraft server and 800+ people were there online, even if it is a completely different game AoS probably do atleast 100. oh and btw 200 people on Trenches would be epic. |
#90529 Articsledder Member Posted 13 years ago |
mag can handel 200 some people on ps3 we have pcs i think we could handle 64 people yet alone 100 i think that would make aos a lot better |
#90530 mrt8062 mr.t Posted 13 years ago |
it is possible to increase the player cap but these things will take time and they will need to be properly tested like all things that are considered to be put in any game |
#90537 Alucard Member Posted 13 years ago |
Why have a limit at all? if it lags the lower the limit (if youre the host) or leave and join an other server(if you just a player) |
#90545 ante185 Member Posted 13 years ago |
@ outwrangle, Currently there are 371 people on ace of spades. More than 200. |
#90671 Gregery That Guy Posted 13 years ago |
aww come on some one say some thing... |
#92296 ante185 Member Posted 13 years ago |
no |
#92347 Pinky-Conehead PIIINKY CLAAAW Posted 13 years ago |
you said something :) |
#92368 ante185 Member Posted 13 years ago |
The hard limit for players plans to be increased later down the road once the netcode is a bit more polished. It's perfectly feasible. |
#92448 StackOverflow Key Master Posted 13 years ago |
^^ |
#97597 ante185 Member Posted 13 years ago |
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